Glossary
The TRIZ vocabulary beyond the 40 principles: contradictions, ideality, ARIZ, Su-Field analysis and more.
39 Engineering Parameters 39 個工程參數
A standardised list of 39 generalised characteristics—weight, speed, strength, ease of manufacture, and so on—used to describe the two sides of a technical contradiction so it can be looked up in the Contradiction Matrix.
40 Inventive Principles 40 項發明原則
A set of 40 generic strategies—such as Segmentation, Merging, and Prior Action—that describe recurring ways engineers have resolved contradictions in successful inventions. They are the best-known tool of classical TRIZ.
76 Standard Solutions 76 個標準解
A structured catalogue of 76 typical fixes for Su-Field models—ways to complete an incomplete model, remove a harmful interaction, or improve an existing one. They provide off-the-shelf moves once a problem has been modelled.
Administrative Contradiction 管理矛盾
The vague, surface-level statement of a problem—"we need better results but don't know how"—that has a goal but no identified technical conflict. TRIZ reframes it into a technical or physical contradiction that can actually be solved.
ARIZ ARIZ(發明問題解決演算法)
The Algorithm for Inventive Problem Solving, a step-by-step procedure for tackling difficult problems where the right tool is not obvious. It guides the user from a fuzzy problem through contradiction analysis to a solution, and was refined across many versions from 1956 to the 1980s.
Contradiction Matrix 矛盾矩陣
A 39×39 lookup table whose rows are the parameter to improve and columns the parameter that worsens. Each cell recommends the inventive principles most often used to resolve that particular contradiction.
Field 場
In Su-Field analysis, the form of energy or interaction—mechanical, acoustic, thermal, chemical, electric, magnetic—through which one substance acts on another. Choosing a different field is often the key to an inventive solution.
Function Analysis 功能分析
A method that maps a system as components and the functions they perform on one another, classifying each as useful, harmful, insufficient, or excessive. The resulting model exposes where to trim, improve, or resolve a conflict.
Ideal Final Result (IFR) 理想最終結果(IFR)
An imagined end state in which the required function is delivered by itself, with no machinery, cost, or harm. Describing the IFR first frees the designer from current constraints and points toward the most elegant solution.
Ideality 理想性
A measure of a system's value defined as the sum of its useful functions divided by the sum of its costs and harms. TRIZ pushes designs toward ever-higher ideality—more benefit for less cost and fewer side effects.
Levels of Invention 發明等級(專利五級)
Altshuller's classification of solutions into five levels, from routine tweaks within one specialty (Level 1) up to rare discoveries that open a whole new field of science (Level 5). His analysis found that most patents sit at the lower, more routine levels.
Modelling by Little People (Smart Little People) 聰明小人法
A creative technique in which the problem zone is imagined as a crowd of tiny people who can be told to behave however the solution needs. Picturing them helps overcome psychological inertia and reveals new arrangements a rigid model would hide.
Nine Windows (System Operator) 九宮格(系統算子)
A 3×3 thinking grid that views a problem across system levels (sub-system, system, super-system) and across time (past, present, future). It counters tunnel vision by prompting the solver to look beyond the object in front of them.
Physical Contradiction 物理矛盾
A situation where a single parameter must take two opposite values at once—for example, an aircraft's landing gear must be present (for landing) and absent (for low drag in flight). It is usually resolved with the separation principles.
Psychological Inertia 心理慣性
The mental habit of framing a problem in familiar, specialist terms and reaching for the usual solution, which blocks people from seeing radically different options. Many TRIZ tools exist specifically to break this inertia.
Resources 資源
Any substance, field, space, time, or property already present in or around the system that can be put to use at little or no cost. TRIZ prizes solutions that exploit existing resources rather than adding new components.
S-Curve (Technology Evolution) S 曲線(技術演化)
The observation that a technical system's performance over time follows an S-shape: slow infancy, rapid growth, then maturity and stagnation. Recognising where a system sits on its S-curve helps predict when to innovate or switch to a new technology.
Scientific Effects Database 科學效應知識庫
An organised knowledge base linking functions you want to achieve (to move, to heat, to detect) with the physical, chemical, and geometric effects that can deliver them. It lets a designer borrow effects from outside their own field.
Separation Principles 分離原理
The main way TRIZ resolves physical contradictions, by separating the conflicting requirements in space, in time, between the parts and the whole, or upon condition. For example, a bicycle chain is rigid across each link yet flexible along its length.
Substance-Field (Su-Field) Analysis 物質-場分析
A modelling method that represents any function as two substances interacting through a field (mechanical, thermal, electromagnetic, and so on). Incomplete or harmful models reveal exactly what must be added or changed to make the function work well.
Technical Contradiction 技術矛盾
A situation where improving one parameter of a system makes another parameter worse—for example, making a part stronger also makes it heavier. TRIZ treats resolving such trade-offs, rather than compromising, as the heart of inventive design.
Trends of Engineering System Evolution 技術系統演化趨勢
A set of empirical patterns describing how technical systems tend to develop over time—toward increased dynamism, greater use of fields, transition to the micro level, and increased ideality. They are used to forecast a technology's next generation.
Trimming 裁剪
Deliberately removing a component and reassigning its useful function to another part, a resource, or the object being acted upon. Trimming lowers cost and complexity while pushing the design toward higher ideality.
TRIZ TRIZ(萃思)
A Russian acronym for the Theory of Inventive Problem Solving, developed by Genrikh Altshuller from the study of tens of thousands of patents. It holds that inventive problems and their solutions follow repeating patterns that can be learned and applied deliberately.